DIYing a plug that fits the PlayStation's parallel port to boot from a ROM - part 13

from Michal's blog

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Subarticle of DIYing a plug that fits the... | PlayStation development | Published 2022-03-13 13:20:49 UTC

Alright, so I've modified the PCB by removing the now unnecessary power regulator, and I've also added a header for controlling the chip enable line coming out of the PlayStation's CPU with a simple switch, in case you just want to disable the ROM without removing the cart from the console, since the connector could be quite fragile.

You even get a free PLCC to DIP adapter included, you just break it off! 😁

Not sure whether places like JLCPCB or PCBWay can manufacture PCBs with so many holes right next to each other though. We'll see in the future, when I order some.

Oh, and I've just taken my console apart again, so I'll try to fix the non-working pins now (there's 5 of them, I missed one previously).


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masterg0r0 (Archived from PSXDEV.net) | Posted on 2022-03-13 13:26:20 UTC

That sounds really cool

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