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Subarticle of DIYing a plug that fits the... | PlayStation development | Published 2022-03-13 16:28:53 UTC
So, I fixed the 5 broken pins. But guess what? Another 5 pins (which worked completely fine before) started to act up! So I even fixed those, but some still remained broken and some other unrelated pin all of a sudden started bending its matching pin inside the console's connector! Words cannot d...
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Subarticle of DIYing a plug that fits the... | PlayStation development | Published 2022-03-13 13:20:49 UTC
Alright, so I've modified the PCB by removing the now unnecessary power regulator, and I've also added a header for controlling the chip enable line coming out of the PlayStation's CPU with a simple switch, in case you just want to disable the ROM without removing the cart from the console, since...
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Subarticle of DIYing a plug that fits the... | PlayStation development | Published 2022-03-06 19:20:20 UTC
It's coming closer, I promise. I'll take my PlayStation back apart next week and continue working on the connector and getting it finally working. In the meantime, I found some Action Replay schematic to see how the ROM is hooked up to the PlayStation's parallel port, and what struck me as being...
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Subarticle of DIYing a plug that fits the... | PlayStation development | Published 2022-03-03 06:23:49 UTC
Finally, another update to my project! I haven't fixed any of the broken the pins yet (I have reassembled the console back together), as I am currently tackling another problem: finding a working ROM and burning data to it. Now, as luck would have it, I found at home an old SST29EE020 (in the PL...
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