Welcome to Michal's blog!


Hide subarticles

Browse articles by year: 2020 | 2021 | 2022 | 2023

Browse articles by topic: General | PlayStation development | Software development | Hardware stuff


20 articles total, 10 shown | Page 1 2


DIYing a plug that fits the PlayStation's parallel port to boot from a ROM - part 7

Subarticle of DIYing a plug that fits the... | PlayStation development | Published 2022-02-24 07:23:05 UTC

On the previous post, MottZilla asked me whether I plan to create a PCB-mount version of this connector. First of all, thank you so much for expressing interest in my little project. But to answer your question: currently, I intend to solder directly to the connector just to prove that it works....

4 comments on this article


DIYing a plug that fits the PlayStation's parallel port to boot from a ROM - part 6

Subarticle of DIYing a plug that fits the... | PlayStation development | Published 2022-02-20 14:29:58 UTC

First of all, thank you to everyone for giving me advice. About the Cybdyn Systems deal: they offered to sell me 4 connectors for $30 AUD, so around $21.53 USD ? $5.38 USD per connector. Actually very reasonable, considering that these are purpose-made connectors. However, I did not go through ...

2 comments on this article


DIYing a plug that fits the PlayStation's parallel port to boot from a ROM - part 5

Subarticle of DIYing a plug that fits the... | PlayStation development | Published 2022-02-19 21:04:29 UTC

So, the fine folks over at Cybdyn Systems have actually responded to my request: Uh-oh. Well, that immediately tells me that the total price will be in the human organ territory, and since I am a broke student (who would really like to keep his kidneys intact, thank you very much), that probab...

2 comments on this article


DIYing a plug that fits the PlayStation's parallel port to boot from a ROM - part 4

Subarticle of DIYing a plug that fits the... | PlayStation development | Published 2022-02-19 14:55:09 UTC

I have now contacted Cybdyn Systems through their JIRA Service Desk (because you can't just send them an e-mail...), we'll see if they respond. Sadly, I won't post an update to the project today, since the school homework deadline is dangerously approaching. I might post one tomorrow, depends on ...

No comments on this article


DIYing a plug that fits the PlayStation's parallel port to boot from a ROM - part 3

Subarticle of DIYing a plug that fits the... | PlayStation development | Published 2022-02-18 21:33:02 UTC

Hello everyone yet again! 😀 First of all, I have slightly modified the model of the connector's base – I made the pin holes a bit larger, since inserting them was impossible in certain holes due to printer inconsistency (printing 0.6 mm wide holes is a hard, trust me – now they are ~0.7 m...

2 comments on this article


DIYing a plug that fits the PlayStation's parallel port to boot from a ROM - part 2

Subarticle of DIYing a plug that fits the... | PlayStation development | Published 2022-02-17 17:06:35 UTC

Hey! Made some progress on the project, as promised. Yesterday's post was written in quite a hurry, so it may not be as comprehensible as I would like it to be. Sorry about that, hopefully this post will fix that. My intention for this project is to make a fully-working PlayStation parallel por...

No comments on this article


Thread: DIYing a plug that fits the PlayStation's parallel port to boot from a ROM

PlayStation development | Published 2022-02-16 20:34:17 UTC

In this thread, I describe my journey of making a simple plug at home (using off-the-shelf parts) that fits the original Sony PlayStation's parallel expansion port. As of this time, I have failed quite badly.

27 comments total on all 14 articles in this thread


DIYing a plug that fits the PlayStation's parallel port to boot from a ROM - part 1

Subarticle of DIYing a plug that fits the... | PlayStation development | Published 2022-02-16 20:34:17 UTC

Alright. The PlayStation parallel port situation at this point is in a terrible place. People are in the best case buying similar connectors and chopping them up to fit in the console (which is probably the most sensible, however I'm not paying >$30 on DigiKey for a single connector + shipping...

No comments on this article


Tutorial: Setting up the Psy-Q SDK under modern Linux

PlayStation development | Published 2021-01-21 14:32:23 UTC

I haven't been able to find any good tutorial on how to get the Psy-Q SDK running under Linux, so after a bit of trial and error I got it working well enough that this Hello world example now compiles, gets packaged into a disc image and runs all under modern Linux. Step 1: Make sure y...

2 comments on this article


There is no such Kahoot as Kahút

PlayStation development | Published 2020-09-20 08:25:43 UTC

Are you already bored of Kahoot and want to try something new? Then we'd like to introduce to you Kahút for the Sony PlayStation®, which I've successfully tested on my classmates from during one of our French classes. How does the game work? The observant of you might have...

No comments on this article


20 articles total, 10 shown | Page 1 2 | Go back to the top